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323 Games
323 Reviews
Paragus
For: I wanna sunworld 2
For: I wanna sunworld 2
A half-decent 100 Floor game. The second half of the get has some interesting and challenging rooms, especially near the end. There is no real final boss and the game just sort of ends abruptly with no ending or anything.
Tagged as: 100_Floor
[0] Likes
Rating: 7.0 70
Difficulty: 50 50
Jun 15, 2015
Paragus
For: I wanna escape from the Needle Land
For: I wanna escape from the Needle Land
This is a really nice needle game for new needle players looking to try out the style. There is literally a save after almost every single jump (no bullet blockers) which is great for new players so they can learn how to tackle a lot of the standard jumps. If you are an experienced needle player you probably won't find this hard enough to be interesting, but it's well made and I'd recommend it to very new fangame players to learn on.
[0] Likes
Rating: 7.0 70
Difficulty: 45 45
Jun 13, 2015
Paragus
For: I wanna have feathers 2
For: I wanna have feathers 2
The first part of the game is boring platforming. Every obstacle is overcome by doing 2 full jumps. This is literally 90% of the platforming until the boss rush. Did you say boss rush? Yes, this is another bad Kamilia 3 inspired game. Title cards telling me what stage I am in, not because they are taking from somewhere and trying to give credit, but just because title cards are cool even if completely unjustified.
The boss rush room has the same music from the K3 boss rush room, I guess because there is only 1 song in the entire spectrum of the world's music that can go in such a room. All of the boss rush are avoidance, can't remember where I've seen that before....
Emperor Miku...really? Had to take the same boss from K3 out of the entire pantheon of possible avoidances, and they chose one from K3. At least he gives you HP for them, but out of all of the boss rush, only one of them is remotely interesting and that one has a super cheap attack that instagibs you even if you have full HP.
If you get through the boss rush, you are "treated" by guest stages. These are boring as well except for one which opens up with one of the stupidest segments seen as the difficulty of this segment is literally 100 times harder than everything before and after it due to one jump that is some sort of squished T-bone into a diagonal. Not sure how this got through testing, or maybe there wasn't any?
The last guest stage has a screen rocking effect (hmmm what other game had this near the end...) for no reason and consists of nothing but full jumps again.
Final boss is a complete and utter disaster. It's an avoidance fight with 2 phases, a dodge phase, and a dodge and shoot phase (another Kamilia rip off). This in itself might not be so bad if you could actually see the damn kid sprite. There are particle effects coming from the floor and the ceiling that are round so they distract from trying to see the projectiles, and the background is so noisy looking that you can't even see your character. The actual boss attacks are boring bursts that go on and on and on. This boss is just the cherry on top of another horrid Kamilia 3 inspired fangame that spent too much time on production and not enough time on the actual game content.
[1] Like
The boss rush room has the same music from the K3 boss rush room, I guess because there is only 1 song in the entire spectrum of the world's music that can go in such a room. All of the boss rush are avoidance, can't remember where I've seen that before....
Emperor Miku...really? Had to take the same boss from K3 out of the entire pantheon of possible avoidances, and they chose one from K3. At least he gives you HP for them, but out of all of the boss rush, only one of them is remotely interesting and that one has a super cheap attack that instagibs you even if you have full HP.
If you get through the boss rush, you are "treated" by guest stages. These are boring as well except for one which opens up with one of the stupidest segments seen as the difficulty of this segment is literally 100 times harder than everything before and after it due to one jump that is some sort of squished T-bone into a diagonal. Not sure how this got through testing, or maybe there wasn't any?
The last guest stage has a screen rocking effect (hmmm what other game had this near the end...) for no reason and consists of nothing but full jumps again.
Final boss is a complete and utter disaster. It's an avoidance fight with 2 phases, a dodge phase, and a dodge and shoot phase (another Kamilia rip off). This in itself might not be so bad if you could actually see the damn kid sprite. There are particle effects coming from the floor and the ceiling that are round so they distract from trying to see the projectiles, and the background is so noisy looking that you can't even see your character. The actual boss attacks are boring bursts that go on and on and on. This boss is just the cherry on top of another horrid Kamilia 3 inspired fangame that spent too much time on production and not enough time on the actual game content.
Rating: 4.0 40
Difficulty: 50 50
Jun 13, 2015
Paragus
For: I wanna recover the Forest
For: I wanna recover the Forest
This one is a mixed bag. The game starts off with really poor presentation in the first stage. Brown blocks, restarting guy rock, really uncreative traps. As you go farther into the game, the traps do get better, but the music is still bad and restarting. Then for whatever reason on stage 3, the music is fixed and the game turns into some pretty serious needlish gameplay. Then the music breaks again for stage 4, then it's fixed again in stage 5.
The final stage is just terrible with confusing visuals and some really bad gimmick with bats. At one point I am fairly sure the gimmick is broken at which point I had to save skip past it. Shortly after the game ends very abruptly.
It might be worth playing the first few stages if you like booby traps and can tolerate the erratic production. Other than that it feels like this game is all over the place and would have benefit greatly from some more polish and testing.
The final stage is just terrible with confusing visuals and some really bad gimmick with bats. At one point I am fairly sure the gimmick is broken at which point I had to save skip past it. Shortly after the game ends very abruptly.
It might be worth playing the first few stages if you like booby traps and can tolerate the erratic production. Other than that it feels like this game is all over the place and would have benefit greatly from some more polish and testing.
Tagged as: Troll
[0] Likes
Rating: 5.5 55
Difficulty: 65 65
Jun 3, 2015
Paragus
For: I wanna kill the 2doku
For: I wanna kill the 2doku
It's one of those meme games. Maybe I'm too old to get it, but it's not for me. The game is eye and ear cancer at the same time, a terrible experience overall. I know that's the point, but there's enough trash.
[0] Likes
Rating: 3.5 35
Difficulty: 70 70
Jun 1, 2015
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