Latest Reviews
InNoRush
For: I wanna be Minimal
For: I wanna be Minimal
Absolutely beautiful game. Nice short saves so that nothing is too frustrating. Yeah, the bosses are meh, but not hard, so it didn't really sour my opinion.
[0] Likes
Rating: 8.0 80
Difficulty: 55 55
Jul 20, 2015
InNoRush
For: I wanna sheep 100
For: I wanna sheep 100
I loved this game. Great difficulty curve. It was one of the first I tried (way too hard for a noob) but I kept coming back to it as my skill improved. I loved that this game is pretty good about putting the most difficult part of the screen close to the beginning. I found the back-to-back water and infinite jump areas tedious, but I must admit that working through them greatly improved my skill in those kinds of screens.
[0] Likes
Rating: 8.5 85
Difficulty: 60 60
Jul 20, 2015
infern0man1
For: I wanna break the Sky needle
For: I wanna break the Sky needle
Difficulty select room is honestly the best room in the game (Kappa). There are invisible blocks along the right wall so you don't have to grind out four open gates and a drop gate(?).
The main room itself consists of a few corridors of standard jumps, with each row containing at least one jump that requires one frame.
The last room is impossible, but it's not required anyways.
The main room itself consists of a few corridors of standard jumps, with each row containing at least one jump that requires one frame.
The last room is impossible, but it's not required anyways.
Tagged as: Needle
[0] Likes
Rating: 2.7 27
Difficulty: 82 82
Jul 19, 2015
infern0man1 [Creator]
For: I wanna be the microheaven
For: I wanna be the microheaven
I might as well give a review for one of the two or so games I've made that I believe are good enough to stay completely public and on the Wiki.
This game pretty much was the result of me being bored in study hall, and practically all of it was constructed on graph paper, which explains quite a few of the rather poor design choices I made (e.g. the save ending with a super-F, the few saves every now and then that's just one really precise jump, etc.). For some reason I decided to put a joke screen to the left of the first screen consisting of some strange MS Paint drawing of Ned Flanders I found on Google; who knows why I decided to include that in a pretty serious needle game. The music itself is pretty interesting ("nu-future-MLK-step" -a bunch of people in Stinky's chat the other day), but it doesn't entirely matter, seeing that I built the graphics around the song.
Now on to the things I do like: basically everything else. I had a tremendous amount of fun playtesting this and making this; I've beaten the game 3 times, and each time I had nothing to really complain about (of course, this is my game, so I am biased). I feel that this game defined what my needle style is today; I used to really compact my games with a lot of really precise jumps that more often than not required one-framing or jump-cancelling, but for this game I chose to be much more spaced out in the level design and more or less resulted to jumps that weren't just quasi-original jumps like I pulled off in Monochromatic, generally being pretty interesting.
There was at least one instance where I placed an align marker that didn't give the best align for a jump, so don't trust them 100% and every now and then try a different align if you can't seem to do a jump. There was also one place where I think you could skip a save, but I don't think a lot of people would notice it. There are a couple of jumps that don't necessarily require any one-framing, however it does make said jumps easier to do.
Well, this game is pretty difficult, so I'd recommend people who aren't too experienced with needle to wait on this game until they're more experienced in it; otherwise, I encourage you to give it a go. If you dislike it, thanks for trying it out anyway. <3
This game pretty much was the result of me being bored in study hall, and practically all of it was constructed on graph paper, which explains quite a few of the rather poor design choices I made (e.g. the save ending with a super-F, the few saves every now and then that's just one really precise jump, etc.). For some reason I decided to put a joke screen to the left of the first screen consisting of some strange MS Paint drawing of Ned Flanders I found on Google; who knows why I decided to include that in a pretty serious needle game. The music itself is pretty interesting ("nu-future-MLK-step" -a bunch of people in Stinky's chat the other day), but it doesn't entirely matter, seeing that I built the graphics around the song.
Now on to the things I do like: basically everything else. I had a tremendous amount of fun playtesting this and making this; I've beaten the game 3 times, and each time I had nothing to really complain about (of course, this is my game, so I am biased). I feel that this game defined what my needle style is today; I used to really compact my games with a lot of really precise jumps that more often than not required one-framing or jump-cancelling, but for this game I chose to be much more spaced out in the level design and more or less resulted to jumps that weren't just quasi-original jumps like I pulled off in Monochromatic, generally being pretty interesting.
There was at least one instance where I placed an align marker that didn't give the best align for a jump, so don't trust them 100% and every now and then try a different align if you can't seem to do a jump. There was also one place where I think you could skip a save, but I don't think a lot of people would notice it. There are a couple of jumps that don't necessarily require any one-framing, however it does make said jumps easier to do.
Well, this game is pretty difficult, so I'd recommend people who aren't too experienced with needle to wait on this game until they're more experienced in it; otherwise, I encourage you to give it a go. If you dislike it, thanks for trying it out anyway. <3
Tagged as: Needle
[0] Likes
Rating: 6.9 69
Difficulty: 72 72
Jul 19, 2015
Ayumisu
For: I wanna conquer the blow game 3
For: I wanna conquer the blow game 3
I had so much fun with this 100 floor game. I enjoyed most of the stages and I love the final boss. :p :)
[0] Likes
Rating: 9.0 90
Difficulty: 36 36
Jul 19, 2015
Hop
For: I wanna make the Apocalypse
For: I wanna make the Apocalypse
Uninspired level design with a few uncreative traps. It's only a few screens long, but you go through the game twice with slight differences. Wouldn't recommend.
[0] Likes
Rating: 3.0 30
Difficulty: 25 25
Jul 19, 2015
Thenader2
For: I wanna be a 12 minute avoidance
For: I wanna be a 12 minute avoidance
Now with this avoidance, my life feels so much better !!
[0] Likes
Rating: 0.0 0
Difficulty: 4 4
Jul 19, 2015
Anon70000
For: I wanna kill the Shadow Queen
For: I wanna kill the Shadow Queen
not recommended.
Tagged as: Short
[0] Likes
Rating: 2.0 20
Difficulty: 10 10
Jul 19, 2015
Anon70000
For: I WANNA MAZE2
For: I WANNA MAZE2
Concept is good, but realisation is not, music is good tho
Tagged as: Puzzle
[0] Likes
Rating: 5.5 55
Difficulty: 25 25
Jul 19, 2015
Delicious Fruit