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slenderbrine97
For: I wanna escape forest
good fangame and pretty hard! but is made with poroniumu engine...

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Tagged as: Needle Funny
[0] Likes
Rating: 8.3 83       Difficulty: 43 43
Jan 27, 2016
RaoulandShinobu
For: I wanna be the T
The creator is same as I wanna be the barrage.
Also cyber erased his blog, so all of cyber's games are now private.
Anyway, if you like avoidences mix with some adventure stuff, I highly recommend this one.

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[0] Likes
Rating: 8.0 80       Difficulty: 80 80
Jan 27, 2016
squinkycake2
For: I wanna Sunspike
im at the avoidance, I LOVE IT!

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Rating: 9.2 92       Difficulty: 75 75
Jan 27, 2016
RaoulandShinobu
For: I Wanna Be the Competitor
This game's creator is 水鳥.
He (or she) also made I wanna be the disorder as well.

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[0] Likes
Rating: 4.0 40       Difficulty: 75 75
Jan 27, 2016
BrDowns
For: I wanna be the Archfoe2
[0] Likes
Rating: 6.0 60       Difficulty: 75 75
Jan 27, 2016
BrDowns
For: I wanna be the aq spike
[0] Likes
Rating: 8.0 80       Difficulty: 60 60
Jan 27, 2016
MauricioJuegaIWBT
For: Not Another Magic Tower Game(共同開発)
[0] Likes
Rating: 10.0 100       Difficulty: 70 70
Jan 27, 2016
MauricioJuegaIWBT
For: I wanna break the Apple king
4 Stages, each Stage with a gimmick... a bad thing of the game are the controls of each gimmick, the sign messages are in japanese and you don't know how to use the gimmick, but not bad
After these 4 Stages follows a last Stage with all the gimmicks learned, the gimmicks are interesting and the platforming is good... this is a good game, recommended

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Tagged as: Adventure Gimmick
[0] Likes
Rating: 6.9 69       Difficulty: 42 42
Jan 27, 2016
Xplayerlol
For: ☆短い針げ☆
Decent needle-ish fangame. Really short, not bad, but not interesting either, nice visuals (Except for the first screen), nice music, annoying death sound.
There isn't too much to say about it. It's not bad, but it's not anything impressive either. Wouldn't recommend.

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Tagged as: Needle
[0] Likes
Rating: 4.5 45       Difficulty: 35 35
Jan 27, 2016
Xplayerlol
For: I wanna see the starry sky
An interesting thing about this maker is that many of his fangames take place within the same place. You can recognize lots of screens from other of his games, like Cherry Brossom and Autumn Leaves, always arranged in the same way, but designed in different ways. It's like the maker made a huge set of interconnected screens and each of his games is just a route connecting the place that The Kid is at and the place The Kid wants to go to, while multiple specific events happen through the games. I really like this concept.
About the game itself: It's a fun adventure with a fair share of interesting stuff and a fair share of annoying stuff too. The bosses are quite interesting, although the last one follows the boring concept of getting stronger as his HP decreases. Some of them also have some really interesting attacks. The platforming is mostly fun and well designed, and paced in a mostly calm way. There's plenty of variety in the first few stages. Somewhat cute visuals, nice musics.
The spotlight gimmick is the first issue. Way too many leaps of faith in the worst possible places, and the spotlight's range is way too small, so even horizontal obstacles can be troublesome. There are lots of gaps between walls that sound like passages, but lead to absolutely nowhere. They have simply no reason to be there. The later stages don't have nearly as much variety as the earlier stages do, and they get repetitive quite quickly thanks to that. The spikes and the tiles really don't fit at some points. And the game ends WAY too suddenly.
It's a fun game, although it has its flaws. Would recommend, maybe.

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Tagged as: Adventure Trap Gimmick Puzzle
[0] Likes
Rating: 7.1 71       Difficulty: 40 40
Jan 27, 2016
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