I wanna be the Dallas!

Creator: narusim

Average Rating
2.2 / 10
Average Difficulty
21.6 / 100
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Tags:

Trap (3) Special (1) nosense (1)

Screenshots

  • by RandomFangamer
  • by Klazen108
  • by Klazen108
  • by Xplayerlol

5 Reviews:

slenderbrine97
yes

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Tagged as: nosense
[0] Likes
Rating: 7.3 73       Difficulty: 21 21
Feb 12, 2016
RandomFangamer
This game... i dont even
-Some rooms didn't have any music, and the music that was there was overused
-There are WAY to many invisible blocks
-The room with the thousands of upward moving blocks is stupid
-The half a block you need to stand on in the megaman room
-There are no backrounds
I got to the 3rd mario screen, shot a goomba and the game crashed, reloaded it and save was gone, so yeah

Definitely earned it's spot in sudoku imo

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[0] Likes
Rating: 1.0 10       Difficulty: 15 15
Aug 20, 2015
Klazen108
This game was featured in I Wanna Kill the Sudoku. I think that pretty much sums up everything I have to say!

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Tagged as: Trap Special
[0] Likes
Rating: 1.5 15       Difficulty: 20 20
Aug 20, 2015
nops
I didn't expect this to be as terrible as xplayerlol said but I guess I can still be surprised by fangames in the wrong way. But hey:
- the room with like 5000 upwards moving blocks was fun in a terrible kind of way
- shooting a mushroom crashes the game with the "no existing action" error and that made me laugh for 5 minutes
so yeah, it gets 1 point

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Tagged as: Trap
[0] Likes
Rating: 1.0 10       Difficulty: 20 20
Jul 26, 2015
Xplayerlol
Wow. This is easily one of the worst fangames I've ever played.
Tedious platforming, random placement for everything, the tilesets aren't the standart ones, but they're mixed with the backgrounds in a way that only makes this game seem even more of a joke game. Everything is all about invisible blocks, fake blocks and triggers, sometimes getting cryptic in a bad way (You just jump everywhere to see what triggers what). Generic traps and restarting music. Objects programmed in a bad way, combined with screens planned in a bad way (At a certain screen, there's one moving block that moves at a speed that is so low it's ridiculous, and the block doesn't pull the kid, which means that you have to walk forward slowly, left-stop-left-stop again, through quite a while). Lack of save blockers combined with the placement for everything (Including saves and obstacles) makes it easy for you to save inside a spike, or inside a goomba. And there's a boss at the end of the game that doesn't even seem like a boss at all, he just makes money rain miles away from the kid, so you'll only die if you want to. Oh, and you need to jump through invisible blocks to kill him, of course.
It's just that kind of fangame that makes many other fangames thought to be bad seem like masterpieces. There's absolutely nothing good I can mention about it. Wouldn't recommend, wouldn't recommend and would never recommend.

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Tagged as: Trap
[0] Likes
Rating: 0.1 1       Difficulty: 32 32
May 31, 2015