I wanna celebrate 100

Creator: クートン

Average Rating
7.0 / 10
Average Difficulty
42.7 / 100
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Tags:

Adventure (1) Boss (1) 100_Floor (3) Long (1) x_Floor (1)

Screenshots

  • by geogeo222
  • by Klazen108
  • by geogeo222
  • by geogeo222
  • by Bob
  • by geogeo222

21 Reviews:

geogeo222
This is an exceptionally fun 100-floor game, which I think is possibly the best introduction to fangames that I could recommend. Every 10 floors has the same theme and ends with a boss, with the exception of the late game, which has a boss about every 8 floors. The game has a strange, very large difficulty curve but never becomes above average in difficulty. There is a lot of fun to be had with this game in both the platforming and the bosses, and this game is easily one of the most fun I have played.

My full review:

Note that my experience with this game is almost entirely in a speedrun setting, and I feel that is how this game is best enjoyed.

The platforming is structured as one save per floor. There is a lot of variety in the layout and obstacles on each level; some floors are very spacious and require large jumps, some are more compact. Some have just spikes, moving obstacles, or a combination of both. In general, the platforming never seems repititive, and each level stands out in at least a small way. Several stages make use of the classic water and vine gimmicks pretty well. A great many of the levels have included some sort of skip, shortcut, or fast-strat which allows for a lot of great optimization in a speedrun setting, or for you to have a more casual experience; I believe this was purposeful, and find it a very welcome and satisfying design choice. What also keeps this game fresh is the theme of each stage. The key here, again, is variety, as every stage is very different. The music and tilesets, although not the fanciest looking, are matched very well, and make each stage stick out in your mind.

The bosses, although not particularly innovative, are clearly designed to be fun and fair every single time, and with a theme of tracking the player. Over 75 percent of all the attacks the bosses will throw at you fire directly at the player in some way, and every boss except 2 employs some form of this, so there will be a lot of projectiles coming at you in very predictable ways. Pattern and RNG attacks are present, but they are not at all complex, so you will never find yourself being completely doomed by RNG or grinding out pattern memorization. Although the bosses aren't necessarily pushovers, once you get a technique down for each, they can be defeated consistently if you stay on your toes and have a good sense of timing for the attacks. I find the bosses equally as enjoyable as the platforming, and in terms of fun, consistent boss design, this game is fantastic.

The difficulty curve is a bit strange, but it doesn't detract from the game in a significant way, since it never becomes TOO hard. The first 30 floors of platforming are very, very easy, with the hardest parts being the bosses. At the 30s, the platforming becomes much more difficult than the first 3 stages, and you're posed with some interesting challenges. The 40s are easier than the 30s. The 50s is probably the second most difficult stage in the game. 70-77 is insanely short and easy. As you can see, there's some strange stuff going on there, and I see this as another conscious design-choice. I can't tell you why it was made this way, but I can say it makes for a well-paced and enjoyable run.

The final boss is the last notable thing about this game, and it's absolutely heart-pounding. It has a phase corresponding to each of the other bosses, and features infinite jump and the most RNG in the entire game. It was a great challenge on the first playthrough, and remains one of the most fun bosses I've played in a fangame.

Anyone interested in fangames needs to play this game.

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Tagged as: Boss 100_Floor
[2] Likes
Rating: 9.0 90       Difficulty: 45 45
Mar 24, 2015
Klazen108
A nice, easier 100-floor game. I rated it a little higher than usual because the 50s really stand out from the rest in terms of difficulty, but it's a great game (and the first fangame I completed!)

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Tagged as: 100_Floor
[1] Like
Rating: 7.5 75       Difficulty: 50 50
Feb 26, 2015
TheDolphiner
Well done 100 f game. Really unique themes changing every ten floors, also with a boss. The game doesn't really make much sense, especially the final boss, but is really enjoyable.

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[1] Like
Rating: 8.0 80       Difficulty: 35 35
Feb 14, 2015
GuilleLovegood
Really good 100 floors game.

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[0] Likes
Rating: 7.0 70       Difficulty: 26 26
Jan 19, 2016
reb_isaac
Really good 100F fangame, a classic, too.

It's a bit weird on some parts, but the game is overall fun.
It's a good start for anyone to fangames.

I definitely would recommend this fangame, it's very fun!

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Tagged as: Adventure 100_Floor Long
[0] Likes
Rating: 9.0 90       Difficulty: 40 40
Jan 15, 2016