Latest Reviews
infern0man1
For: I wanna Masochist(共同開発)
For: I wanna Masochist(共同開発)
This game has its ups and downs. I liked Peranche's stage, although the amount of corners used is a bit excessive. Loring's stage was easy for me, although there are a few annoying spots. Mint's stage wasn't too hard, although the mix of the tiles+backgroung hurts my eyes. Zechul's stage was pretty difficult, but really fun at the same time. Tear's stage was also pretty difficult, but also really fun. Origami's stage is pretty difficult and not very good in my opinion, and the upside-down save doesn't work, so I would recommend save hacking that part. Sinkun's stage is alright until you get the seventh save, and the last save is really aids. Overall, this could have been done better, although I enjoyed a good portion of what I have played.
[0] Likes
Rating: 5.5 55
Difficulty: 86 86
Feb 8, 2015
infern0man1 [Creator]
For: I wanna be the Monochromatic
For: I wanna be the Monochromatic
This was the second game I was truly proud of, after iw S Needle; now, I think otherwise.
After being around in the community for a while, my tastes in needle have changed quite a lot; this isn't what I like in a needle game anymore. The idea of going through the same maps with more spikes added each time is incredibly monotonous, and once one gets to the hardest version, I wouldn't be surprised at all if he/she would quit.
I still do like about 2-3 saves in this game, most found on the fourth time going through the first main room; however, everything else was basically me trying to make the game hard as opposed to fun. Half of the jumps was some form of an F jump, most of the time being buffed to the point to where it's completely dumb to grind out, especially in the one save that has a pretty difficult jump and a downwards plane following it.
The music choice, as was the case in a lot of my earlier games, did not fit at all, and was only there as a place holder.
I would like to point out that, while it was my fault for choosing 'monochromatic' as opposed to 'monochrome' for the title (both words have pretty different meanings) and for using values between black and white, there isn't really anything wrong with using black and white in monochrome, as that was what I was taught in art; plus, in art, black is a mixture of basically all colors. Just want to point that out.
Anyways, I'd suggest pretty much everyone to avoid this game; there really isn't anything special in it and it honestly is not as fun as it may look.
After being around in the community for a while, my tastes in needle have changed quite a lot; this isn't what I like in a needle game anymore. The idea of going through the same maps with more spikes added each time is incredibly monotonous, and once one gets to the hardest version, I wouldn't be surprised at all if he/she would quit.
I still do like about 2-3 saves in this game, most found on the fourth time going through the first main room; however, everything else was basically me trying to make the game hard as opposed to fun. Half of the jumps was some form of an F jump, most of the time being buffed to the point to where it's completely dumb to grind out, especially in the one save that has a pretty difficult jump and a downwards plane following it.
The music choice, as was the case in a lot of my earlier games, did not fit at all, and was only there as a place holder.
I would like to point out that, while it was my fault for choosing 'monochromatic' as opposed to 'monochrome' for the title (both words have pretty different meanings) and for using values between black and white, there isn't really anything wrong with using black and white in monochrome, as that was what I was taught in art; plus, in art, black is a mixture of basically all colors. Just want to point that out.
Anyways, I'd suggest pretty much everyone to avoid this game; there really isn't anything special in it and it honestly is not as fun as it may look.
Tagged as: Needle
[1] Like
Rating: 4.5 45
Difficulty: 71 71
Feb 8, 2015
Rebag102
For: I wanna QoQoQo
For: I wanna QoQoQo
A fun 100F game that is rather challenging platforming wise to the point when even skilled players will struggle a bit. The bosses are pretty easy and in general I would recommend this to people confident in their skills and maybe people new to fangames.
[0] Likes
Rating: 5.9 59
Difficulty: 59 59
Feb 8, 2015
infern0man1
For: I wanna be the Needle game?
For: I wanna be the Needle game?
This was an alright game, I guess. Level design was interesting, allbeit messy, and the jumps in general weren't too hard; it's difficulty mainly came from the length of the saves.
[0] Likes
Rating: 4.0 40
Difficulty: 51 51
Feb 8, 2015
Rebag102
For: I wanna hear the Yee
For: I wanna hear the Yee
A fun little avoidance that is short and easy based off of a character that hasn't been used for an avoidance before. Would recommend to people new and fond of avoidance's
[0] Likes
Rating: 5.1 51
Difficulty: 43 43
Feb 8, 2015
Klazen108
For: I wanna go across the Rainbow
For: I wanna go across the Rainbow
This fangame, while simple, is a lot of fun. It's broken up into different areas, each one with a different gimmick:
-Red features basic platforming, and serves as an introduction to the game
-Orange lets you show off by taking shortcuts through some jumps requiring above-average skill
-Yellow tries to trick you with traps that fire off without warning
-Green takes it up a notch with tight gaps and tricky segments
-Blue adds some variety by replacing spikes with apples
-Indigo is well known for the infamous 'Ding' blocks which appear in the last place you'd expect them
-Violet is all about moving spikes, my personal favorite area
If you don't get the secrets, you'll face a troll boss here and that's the end. But I highly recommend you find the secrets - this game really shines in the 100% category. You'll be treated to a final medley area of all the previous gimmicks, before reaching the Ultimate Madoka - a gruelingly slow paced boss, which will drive you crazy your first playthrough.
In all, I highly recommend this game, it's a great intro for new players and promises fun every time you replay it - and is great for speedruns!
[3] Likes
-Red features basic platforming, and serves as an introduction to the game
-Orange lets you show off by taking shortcuts through some jumps requiring above-average skill
-Yellow tries to trick you with traps that fire off without warning
-Green takes it up a notch with tight gaps and tricky segments
-Blue adds some variety by replacing spikes with apples
-Indigo is well known for the infamous 'Ding' blocks which appear in the last place you'd expect them
-Violet is all about moving spikes, my personal favorite area
If you don't get the secrets, you'll face a troll boss here and that's the end. But I highly recommend you find the secrets - this game really shines in the 100% category. You'll be treated to a final medley area of all the previous gimmicks, before reaching the Ultimate Madoka - a gruelingly slow paced boss, which will drive you crazy your first playthrough.
In all, I highly recommend this game, it's a great intro for new players and promises fun every time you replay it - and is great for speedruns!
Rating: 8.5 85
Difficulty: 40 40
Feb 8, 2015
infern0man1
For: I wanna be the 1map
For: I wanna be the 1map
Not too shabby of a needle game. I liked it, although I wouldn't recommend to those who have trouble in this genre. Not too hard imo, but that's just me :P
[2] Likes
Rating: 5.6 56
Difficulty: 70 70
Feb 8, 2015
infern0man1
For: I wanna Gnol
For: I wanna Gnol
Not a bad game at all. As Pandy said, the flashing tiles can be a bit distracting (esp. to me), but that's no too bad. Platforming was pretty enjoyable and wasn't too difficult. I recommend this.
[0] Likes
Rating: 7.0 70
Difficulty: 40 40
Feb 8, 2015
Tehjman1993
For: I wanna be the Biginner 3
For: I wanna be the Biginner 3
The best of the 3 biginners, this short beginner-friendly game has absolutely no redeeming qualities about it. Although he did finally use a different tileset other than the default, the creator decided that a "Windows Vista" tileset is a good tileset. The music is the only redeeming quality of this game, if that. Avoid this game at all costs unless, of course, you want to buff your clear list.
[1] Like
Rating: 1.7 17
Difficulty: 15 15
Feb 8, 2015
Tehjman1993
For: I wanna be the Biginner 2
For: I wanna be the Biginner 2
Somehow this is even worse than the first Biginner, which was already a train wreck to begin with. Standard tileset, repeating guy rock and a lack of any level design. As with the 1st Biginner - avoid this game entirely unless you want to buff your clear list.
[0] Likes
Rating: 1.0 10
Difficulty: 5 5
Feb 8, 2015
Delicious Fruit