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TheDolphiner
For: I wanna HunyaaPunpun
Good for begginers, it's look changes quite often, and the difficuilty is well curved. My only complain is a skip in the Gravity section that skips about 3 levels.

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Rating: 6.0 60       Difficulty: 25 25
Feb 14, 2015
TheDolphiner
For: I Wanna Kill The Kamilia 3
Not a game for most of the players. The game gets truly hard at stage 3. It's well done, and just standing out for it's difficuilty. Boss rush might be too hard, but there are people who have beaten it. So it can't be considered THAT hard.

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Rating: 7.5 75       Difficulty: 90 90
Feb 14, 2015
Kryshtal
For: I wanna be the Crysis
[0] Likes
Rating: 7.5 75       Difficulty: 35 35
Feb 14, 2015
Paragus
For: I wanna climb the Shadow tower
It's like a 100 Floor tower game, the platforming is pretty easy. Once you get high up in the tower, you have to start solving all kinds of crazy puzzles that are not in English which can be a huge problem for English speaking players. Some of the puzzles are very cryptic to boot.

The ending has a great troll though, but probably not worth trying to solve the asian puzzles.

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Rating: 5.0 50       Difficulty: 35 35
Feb 14, 2015
Paragus
For: I wanna be the Kid Clicker
It's like cookie clicker, but with IWBTG. And yes, it's terrible.

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Rating: 1.0 10       Difficulty: 1 1
Feb 14, 2015
Paragus
For: I wanna Guile
It's short, it's bad, it has Guile.

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Rating: 2.0 20       Difficulty: 20 20
Feb 14, 2015
Paragus
For: I wanna QoQoQo
A really well made 100 Floor game, but is harder than some of the more well known ones. The second half of the game really ramps up the difficulty and the last 10 floors can get rough. The boss at the end is boring and has way too many HP.

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Rating: 7.0 70       Difficulty: 65 65
Feb 14, 2015
infern0man1
For: I Wanna D
I have some rather mixed feelings about this game. In the first two rooms, the level design is alright, but not too great, and the difficulty is somewhat consistent. Once you get to the space-is area, the difficulty rises by probably around 2 times the difficulty of the first two rooms, and from then on it becomes a roller coaster.

Each segment in the space-ish area can be fun and easy, fun and difficult, not so fun and easy (seemingly pointless), and/or completely ridiculous. The first room isn't too bad for me, but that's just because I'm good at one framing and jump cancelling, which can be a real pain for others. The second is what I consider to be ridiculously difficult and long, especially with the second save, which includes having to either do two ledge jumps back to back, a fall with a gate jump that you have to angle very intricately, and a gate jump lowered one block from the bottom of the player's hit box. Everything else afterwards is extremely easy compared to that save.

The tile placement also really irks me, as it just seems lazily placed.

The few things I do like about this game is the 8-bit remix of Albida and the difficulty.

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Rating: 4.9 49       Difficulty: 73 73
Feb 14, 2015
infern0man1
For: I wanna uhuhu spike 3
I had a pretty fun time playing through this game. Level design made it so each segment was unique in its own way, consisting of some interesting concepts that I hadn't seen before playing this. This game can be a challenge for some who aren't that experienced at fangames (or needle games for that matter), but everything can be cleared without having to use one frame or jump cancel (not that I have anything against it though). I would definately recommend playing for those who seek a fair challenge or for those who seek for a relaxing needle to run through.

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Rating: 7.0 70       Difficulty: 57 57
Feb 14, 2015
Thenewgeezer
For: うっわ配置ゲー作られたから作りかえすwwwww
I'm sure there's a purpose to this game from the sentence-long title that I can't read.

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[1] Like
Rating: 3.0 30       Difficulty: 50 50
Feb 14, 2015
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