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Xplayerlol
For: めちゃくちゃ簡単なアイワナ
A few screens of easy and generic platforming followed by a hellish Touhou-like boss. It's a hell of a bullet hell (In other words, there are plenty of bullets, to say the least), with slow projectiles and, of course, small hitbox. The boss is nicely made and good-looking, although fighting against it doesn't suit my definition of 'fun'. Would have been more interesting without the misleading platforming at the beginning.
If you like slow-paced avoidances, like Fib, and want to get one step further, you might want to try this one out.

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Tagged as: Avoidance
[0] Likes
Rating: 5.5 55       Difficulty: 51 51
Apr 1, 2015
Hop
For: I Wanna be the GreeeeN
Fun 60 screen game that is very gimmicky. If you liked Dark Blue you'll like this one. There are a few screens that have obnoxious gimmicks, but overall its a good challenge for newer players.

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[0] Likes
Rating: 7.0 70       Difficulty: 40 40
Apr 1, 2015
Xplayerlol
For: I wanna kill the Toast
Ugh. There we go.
The intro is nice, you see stuff shaking and you have a timer already, what is gonna happen, what is gonna happen? In the end, you just wander around and jump into a random block to start the game.
Alright, why did the game lose the urgency atmosphere so suddenly to teleport you to a badly designed needle segment? This is the second game that manages to make me dislike a simple black-and-white needle segment. I wonder how do they manage to do that.
As I was saying, the level design is bad. The difficulty curve is a mess. The music could be good, but it's a needle game with restarting music. How much of it do you expect to hear? The save placement seems random (At least most of the saves are at the floor, so it's not that bad. Most), and this game got one of the worst parts of Boshy: The boss-blocker platforming. That's right. After the last save, there is yet another sequence of generic jumps (Ceiling downwards diagonals, to be more precise, specially meant to make everything even more annoying) before the boss. This means that if you die at the boss, you'll have to do all these tedious jumps again to get another try. There is a portal gimmick whose only purpose is actually doing a faster work than moving platforms, not changing anything in the platforming. This wouldn't be a problem if this gimmick wasn't glitched to the core, forcing you to jump more than necessary to make it work. And there is one of these right before the boss, along with the diagonals. Fun, right?
With all that, you would think that at least the boss must be good, right? To make up for all you had to go through in the platforming? Of course not. The boss is a short avoidance of RNG with aimed attacks and bouncing cherries. I didn't bother turning the game's sound on again to see if at least the music is good, but that wouldn't change much, as the avoidance is basically hard in a RNG-cheap way, forces you to go through tedious jumps for no reason as soon as you die, and the attacks are generic, boring and luck-based, all at the same time. There isn't even a toast in this game for you to kill!
As you might have guessed by now, wouldn't recommend. Unless you are overflowing with energy and need something to make you bored.

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Tagged as: Needle Avoidance
[1] Like
Rating: 1.0 10       Difficulty: 41 41
Apr 1, 2015
Xplayerlol
For: I wanna uhuhu spike 3
I forgot about the existence of this one for a while.
This is the last one of the Uhuhu series, and thus, some things have changed (Some have not). I still don't like the music (That didn't change through the series), but the difficulty stays a bit more solid through the game than in the previous ones (Not as many saves for free). The jumps are more creative here (Less gate jumps), but some of them are repeated in annoying ways. I mean, it's nice to do unusual jumps, so can we keep them as unusual jumps, please? The visuals aren't really my favorite, mainly because of the background, but I still like them.
I had more fun with this than with the second one, but I must admit, the second one is better in an overall look. Would still recommend this one, as well.

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Tagged as: Needle
[0] Likes
Rating: 6.5 65       Difficulty: 57 57
Apr 1, 2015
Paragus
For: I wanna be the Dapper Dan
At first you think it's a troll trap game, then you think its a serious platformer, then you think it's a troll, and so it continues. Despite this, the game is really well made and has nice production, especially once you get past the first area which is deliberately made to look standard. The game actually gets pretty challenging in the later stages and the level design is pretty good. There's a few segments I found to be pretty frustrating, but overall it's worth playing.

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[0] Likes
Rating: 7.8 78       Difficulty: 60 60
Apr 1, 2015
Paragus
For: I wanna be the White jade
A few needle screens consisting of corners, double diamonds, and ending with a 1.5 invert. Very boring and lazy level design. After these there is an avoidance fight.

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Tagged as: Needle Avoidance
[0] Likes
Rating: 5.0 50       Difficulty: 70 70
Apr 1, 2015
nops
For: I wanna fa trap
[0] Likes
Rating: 7.5 75       Difficulty: 20 20
Apr 1, 2015
nops
For: I wanna Bread
[0] Likes
Rating: 6.0 60       Difficulty: 30 30
Apr 1, 2015
nops
For: I wanna stop the MELTDOWN
[0] Likes
Rating: 8.5 85       Difficulty: 65 65
Apr 1, 2015
Bricksponge
For: I wanna go to 1Floor
[0] Likes
Rating: 3.0 30       Difficulty: 20 20
Apr 1, 2015
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