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Bob
For: I wanna be the Retro!
This game is awful. There are traps everywhere (usually at the end of saves) the gimmicks are pretty much the worst thing i've ever seen. The references are not funny. It's way too long, and just ends at demo blocks so you don't even feel accomplished when you beat it. The worst part was the SEGA boss though, it has WAY too much HP, it's uncreative as fuck and it's tedious and boring. don't play this game. It's old, it's bad, and i hate it.

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Tagged as: Adventure Trap Long
[1] Like
Rating: 2.5 25       Difficulty: 45 45
Jun 4, 2015
nops
For: I wanna Jumpjumpjump!!!
Way better than I expected, this is a short-ish needle game that you could describe as "uhuhu spike with a triple jump". Nothing excessively hard but some jumps can be a bit tricky/annoying (double drop gate...). Other than that, it's really fun and I'd recommend it in a heartbeat!

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Tagged as: Needle
[0] Likes
Rating: 8.0 80       Difficulty: 55 55
Jun 4, 2015
Pandy49
For: I wanna be the Crimson Needle
This is game is a marathon of medium-very hard needle. Its pretty relaxing to just turn it on and spam shift/R in a half-hour session.

I have sinked in many hours in this game and the only downside I have experienced so far are the music choices which are not my taste. I didn't really mind and just pressed Ctrl+M to play my own.

If you are going to play this game. Please keep in mind that the difficulty is a complete rollercoaster. All in all, this game is extremely long, has a lot of variety in spikejumps and is extremely hard in the later parts.

I'm not a big fan of all the hype (why is a speedrun version even a thing?) but this game is something you should have played if you are an experienced plattformer.

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[1] Like
Rating: 8.0 80       Difficulty: 90 90
Jun 4, 2015
BrDowns
For: I wanna be the Venus
[0] Likes
Rating: 8.0 80       Difficulty: 65 65
Jun 4, 2015
BrDowns
For: F A T B I R D S
[0] Likes
Rating: 7.0 70       Difficulty: 30 30
Jun 4, 2015
Xplayerlol
For: I wanna be the Shiny spark!!
Rating is based on Zako mode, because it works as the 'medium mode' and it's the only 'reasonable' difficulty in the game.
This is a fangame that looks a lot like a 'special' fangame, and I can imagine tons of screens from this game in Sudoku/2doku. However, it's just a poorly-made fangame. A VERY poorly-made fangame. Visuals are horrible, almost all the gimmicks are bad (Exception for the invencibility star at Mario's stage, that one isn't bad, although it isn't used in the best way), there's a stage with a sorta-of-road where you can just walk off the road and nothing will happen to you, and since all the obstacles are in the road...Exactly, easy win. Restarting music, bad level design...Oh, and an error save at the beginning that forces you to reset the game (Since the save's name is "error", I believe it was made on purpose. Which is really...Awesome.)
The bosses aren't any better. Yoshi is tedious as hell, and gets really hard at the end. The "do you believe in love" avoidance...Doesn't happen in the Zako mode, the music just plays until the end and nothing happens. And the food-summoning boss is the worst of them all, she teleports as soon as you shoot and you have to corner her with bullets (Basically, mashing), while dodging her attacks. To hit her once. Smithy and the last boss are just RNG-heavy, nothing too bad compared to the other bosses. Miki and Balloon Cherry are the only nice ones (Balloon Cherry is generic, but still enjoyable, and Miki has a couple interesting attacks, and a really funny second phase. And both have a cool music).
There are some good things in this game, but playing through to find them is not really worth it. Highly not recommended.

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Tagged as: Adventure Avoidance Trap Miki_Hoshii
[0] Likes
Rating: 1.7 17       Difficulty: 54 54
Jun 4, 2015
WrathofAnubis
For: I wanna push down post
Basically an avoidance, as your gun has auto-fire and automatically locks onto the boss (but can still not quite reach at certain distances).

Anyway, it's a fun fight, with some genuinely interesting RNG - you'll rarely see the same pattern twice. There are...15+?...attacks, and there will generally be 2 going on at once. This is combined with a random movement pattern of the boss and occasional modifiers that make the bullets move up, down, left, or right like a gravity shift (you'll be able to tell because the screen changes color). The particular pattern is (I believe) indicated by the number in the top left, although I haven't spent the time to decipher precisely what it means.

Like any RNG mechanic, it'll occasionally screw you with (sometimes literal) bullet walls and shitty transitions, but I found the game pretty fun regardless, and not excessively difficult.

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Tagged as: Boss Short
[1] Like
Rating: 6.0 60       Difficulty: 55 55
Jun 3, 2015
BrDowns
For: I wanna uhuhu spike 3
[0] Likes
Rating: 7.0 70       Difficulty: 65 65
Jun 3, 2015
BrDowns
For: I Wanna Uhuhu Spike 2
[0] Likes
Rating: 8.0 80       Difficulty: 55 55
Jun 3, 2015
BrDowns
For: I Wanna Uhuhu Spike
[0] Likes
Rating: 8.0 80       Difficulty: 50 50
Jun 3, 2015
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