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AndresSgarrido
For: if(I wanna be the GOD){with(†耐久神you†){instance_destroy()} 神デスver
Probably one of the best avoidances ever made, has a lot of rng effects,the design is amazing and the song is great.And there are secret minigames too. PENPEN

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[1] Like
Rating: 10.0 100       Difficulty: 91 91
Sep 14, 2015
Fate
For: I wanna try a Collab(共同開発)
the whole is greater than the sum of its parts (that's a good thing :o)
also MEMES

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[1] Like
Rating: 6.9 69       Difficulty: 69 69
Sep 14, 2015
sonicdv
For: I wanna be the Gate jump
Remember my review of chokochoko stating that it was super easy? This is easier. You just need to do one gate jump. That's it.

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[0] Likes
Rating: 2.3 23       Difficulty: 5 5
Sep 14, 2015
sonicdv
For: I wanna be the Chair
A rather awesome game despite what the creator says. I would suggest playing through it.

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[0] Likes
Rating: 7.6 76       Difficulty: 68 68
Sep 14, 2015
Xplayerlol
For: I wanna try a Collab(共同開発)
Rating based on 100% clear.
Let's start with the good stuff. The hub is a very cool concept, and having different ways to 'clear' the game is great, mainly because you can go back to the hub afterwards and get different clears until you get 100%, if you want to. The needle stages are really well-made. Enjoyable, rare jumps, cool visuals and some interesting jump concepts here and there. Most of the trap stages...Could be better, but all of them are still better than average trap fangames. One or two of them were actually interesting, since their traps were more surprising. And I liked the weed troll stage.
...But these bosses. Why, why, WHY?! Every single boss in this game is a disaster. Every single boss. No exceptions. Even though there are 20 bosses in the game (I think of the stage bosses as mini-bosses. They aren't really great, but they aren't that bad). Filled with extremely luck-based attacks, some of them try to hide behind their great visuals while some try to hide behind their meme nature. It only gets worse as you progress through the game.
The troll stages are another massive failure. They look a lot like actual troll fangames...And that's the issue. They are bad. The 2spooky4me stage (Probably a reference to Black's invisible block maze) is particularly terrible.
The gimmick stages are more of a mixed bag. I really like some of them, some are bland, but not bad, and some are really bad. I think of them as a neutral point.
Overall, it's a meme-heavy fangame that would probably be more sucessful if the makers tried to forget about the memes and focus more on the actual game. As the game is now, I can't bring myself to recommend it.

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Tagged as: Needle Trap Gimmick Special
[4] Likes
Rating: 5.5 55       Difficulty: 64 64
Sep 14, 2015
infern0man1
For: I wanna be the Chokochoko
oboring

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[1] Like
Rating: 2.8 28       Difficulty: 3 3
Sep 13, 2015
sonicdv
For: I wanna record my Jumps
This game is used to make your own jumps and levels. It is awesome!

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[0] Likes
Rating: 10.0 100       Difficulty: 0 0
Sep 13, 2015
sonicdv
For: I wanna be the Chokochoko
Do you wanna beat an IWBTG game? Then play this.

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[0] Likes
Rating: 3.3 33       Difficulty: 10 10
Sep 13, 2015
sonicdv
For: I wanna kill the Guy
This is a pretty good fangame. It has a different pace then most fangames, and focuses more on puzzles. While I do not like the pace as much, I can see how people would enjoy this game. If you have never played a fangame before, I would start with this.

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[0] Likes
Rating: 8.7 87       Difficulty: 40 40
Sep 13, 2015
sonicdv
For: I wanna be the Boshy
This is an amazing game, that everybody should play. This game is what fangames today try to mimic. The game has lots of secrets, achievements, characters, and other stuff. You can even play with your friends! Sometimes the coding for this game is a little shoddy, but it never feels like it gets in your way. However, some of the bosses are way to hard for their own good. Sonic and Megaman are both known for their RNG based difficulty and lead most players to quit. If you can make it past them, you are in for a great game!

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[0] Likes
Rating: 9.2 92       Difficulty: 81 81
Sep 13, 2015
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