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JGBMaster
For: I wanna be Your Banana Pudding
Rating includes extra.

I'm actually surprised how this is rated 8.9/10 and 77.5/100 on difficulty knowing how hard and bullshit it is at some parts lol

Game starts really easy and the first stages aren't really hard to beat, but game gets harder and harder around stages 5 and 6, which (in my opinion) started to have some kinda annoying segments.

Stage 7 was way harder than the other ones and it took me a lot more time to beat than the others. Game was hard and long and I think I would've rated it around 75-80/100 on difficulty if there wasn't an extra stage.

Extra stage started a bit harder than stage 7, although there were some easy saves inbetween. But it did get a lot more harder than stage 7, and when I say a lot it's A LOT. There's a single save that took me almost 13k deaths (game without extra took me 13k deaths) and 16 hours (that's more than the time I spent on the 24 water invert, craziest jump I've ever done by far). That save is definitely the worst and hardest save I've ever played by far and it's the reason why I rated this game 97/100 on difficulty.

To sum up, I would recommend stages 1-7 to people that like grinding hard and long needle saves. I'm sure that if you are capable to beat games like Crimson Needle you can beat this game, although it might feel too hard and bullshit at some points. But no, I definitely wouldn't recommend extra stage to anyone because that save I talked about before is just NOT fun and wayyyyyy (lmao) too hard. I don't even know how the fuck was I able to beat it. This is probably the only thing I wouldn't even recommend to players that are above my skill level.

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Tagged as: Needle Long
[3] Likes
Rating: 5.5 55       Difficulty: 97 97
Oct 25, 2015
LOLGamer
For: I wanna be the GB
It's one of those old games that try way too hard to be hard and end up being annoying as hell. Dumb traps, secret passageways, finger raping bosses, you name it. Don't play.

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Tagged as: Trap
[1] Like
Rating: 2.7 27       Difficulty: 66 66
Oct 25, 2015
Hop
For: I wanna keep on dancing 2
Fun themed game. Simple visuals and style. While if your good you can complete the game in a few minutes it took me around two hours as an amateur.

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[0] Likes
Rating: 7.0 70       Difficulty: 45 45
Oct 25, 2015
Kale
For: I wanna be the Archfoe
Spike spam needle.

Archfoe is a pretty visually unappealing needlegame, not so much because of the sprites but more so because of the spike layouts. The game has three screens and they all look like someone closed their eyes and started randomly putting spikes and blocks around.

The level design mostly follows one simple device: take ordinary and commonly occuring jumps and squish them. You have the squished diamond save, the squished sideways gate save etc. And the saves are often just that, one or two ultra-precise jumps and nothing else.

For me there really isn't much to gather here. The design isn't your typical generic needle where the same jumps are just rearranged in different orders. These jumps are very prevalent here absolutely but at least there are a couple of interesting configurations. My problem is more with the extremely grindy nature of the game. Sure, it's something you can expect going into this type of needle but so many of these jumps are simply of the kind where you don't improve at them at all.

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[0] Likes
Rating: 4.0 40       Difficulty: 70 70
Oct 25, 2015
IPECACMAN
For: I wanna Blue Star
Pretty fun game.Good platforming abit unfair at parts but its not very long.And then a boss with good music and good design.Recomendet

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[0] Likes
Rating: 8.2 82       Difficulty: 55 55
Oct 25, 2015
xDOMdaBOMx
For: I wanna be the Beginners king
Incredible game, although the bosses were quite easy the needle was awesome and the music throughout was top notch. I would definitely play again and would recommend to beginners.

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[0] Likes
Rating: 9.1 91       Difficulty: 25 25
Oct 25, 2015
xDOMdaBOMx
For: I wanna be the Beaver
Nice game with a Beaver themed last boss, platforming was fun and had a nice difficulty curve with only a couple of saves that gave me some problems. Completed in roughly 35 minutes/400ish deaths and was a great game!

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[0] Likes
Rating: 6.3 63       Difficulty: 45 45
Oct 24, 2015
Xplayerlol
For: I wanna medley the Idiot's Game(共同開発)
Rating includes extra.
Short medley of generic needle games. Absurd amounts of annoying jumps, most of them being your standart corners/planes/diagonals/diamonds, and the uncommon ones not being too much better than that. It wasn't that bad at the beginning, but became really unbearable as the game progressed. The save blockers are poorly placed, allowing some skips to happen, which is actually a good thing (Allows the players to skip some of this hell), but shows how little the makers cared about the level design.
Overall, this is simply way too boring and poorly made. Wouldn't recommend.

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Tagged as: Medley
[0] Likes
Rating: 2.5 25       Difficulty: 73 73
Oct 24, 2015
Kale
For: I wanna kill the Needle Games 2(共同開発)
Neither difficulty nor quality rating includes the extra stage (I find it to be obnoxious)-.

Maybe it's good commentary on the state of needle games when a game that collects screens from other ones within the genre almost exclusively features screens that are a collection of the usual jumps (let me refer to them as "named jumps" for the rest of this review).

There is nothing inherently wrong with named jumps. I think most people would agree with me that many of the best needle games out there are ones where gates, diagonals, diamonds etc. are utilized in interesting ways. I would go as far as to say some jumps such as 2 block planes or v-align corners are fun in themselves, in moderation.

Now saves that are just collections of named jumps without adding anything is something I have less respect for. One example from early on in KtNG2 is the screen from "A147" and there are unfortunately many more screen like that in the game where you wonder what made them stick out enough to derserve a representation. Overall I guess there are more screens that fit into the former category and a few that actually feature non-named jumps.

Like most long needle games KtNG2 is an excellent game to keep as a long-term project to measure your skill development if you're an inexperienced player or to boost your ego and delude yourself over how well you can do named jumps if you're experienced. The game also features very little claustrophobic and awkward design and bar a few pointless squished segments I think it generally moves on the right side of the precision-line.

Sandsky did a very good job with the visuals in this game. In some cases he kept the original sprites and for other screens he altered the tiles or backgrounds to make it clearer. Being able to see your character properly is crucial for a good needle experience and there are only a few questionable background choices (most notably a couple completely black ones) but the game looks nice and clean overall and it certainly helps to incentivise progress.

The game has a fairly smooth difficulty curve. Because most of the medley stages mainly feature the same style of needle I reckon most players will have the same trouble spots for the most part. A few screens early on seem unnecessarily hard and killed the game's speed for me but a lot of the time it's completely coincidental what you get stuck on in fangames and I don't think you should assume getting stuck collerates to the difficulty balance being bad if it's only one instance.

There are four stages of screens from other games, after getting past them you reach three custom stages made by HectorPaddy, LemonxReaper and Sandsky. Hector and Lemon's stages are definitely a welcome break from the medley stages. Overall these three stages are much lighter on the named jumps and I especially like Lemon's stage which has a couple saves with really smooth, fluid gameplay.

In summary my biggest gripe with the game is the medley choices. I can't say if the overrepresentation of named jumps is because it's the design Sandsky likes the most or if it reflects on how few needle games actually aspire to be original. Thanks to the good visuals, game concept and general lack of awkward design this is still a must-play fangame if you're into needle games.

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[1] Like
Rating: 7.0 70       Difficulty: 75 75
Oct 24, 2015
Mqpg
For: I wanna be the Gap2
Tagged as: Needle Short
[0] Likes
Rating: 6.0 60       Difficulty: 35 35
Oct 24, 2015
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